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RYAN
PEDDER
Nectar Quest
For my second semester of my first year, I had to work in a team of six to create a prototype game. The title chosen for the game was Nectar Quest.
My role in the group was to create the concept art for the game. In addition, I created two of the levels and modelled relevant objects in these levels.

Created by Ryan Pedder, Kyle Tugwell, Abbas Khan,
Samee Barok, Tom Phelps and Rebekah Lo
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